Scotty Hoag
Programmer Portfolio
 
scotty.hoag@gmail.com  (209)-298-2622
NES Mug


BIO

Scotty Hoag My younger years were made up of beautiful, sunny days wasted by staying inside playing video games, watching Saturday morning cartoons while eating heaps of sugar-coated cereals (Especially the ones that had toys inside), and drawing treasure maps and custom Mario and Sonic levels all over my homework.

I attended attended Middle College High School, which let me start learning computer programming for my high school electives. I attended University of California at Berkeley where I
got my Bachelor of Arts degree in Computer Science and certificate in New Media studies. I did undergraduate research with The Hybrid Systems Lab, where I helped teach autonomous quad-rotor drones to play capture the flag, and the Social App Lab @ CITRIS, where I developed serious games for promoting health and fitness. I also worked as a teaching assistant for the Video Game Development class where I held workshops on game programming. I continue to take classes to learn new skills - most recently in Entertainment and Theme Park Attraction Design at the Pasedena Art Center College of Design.

At present, I work on video games and amusement park attractions as a senior software and games engineer. Professionally, I am interested topics concerning game and interaction design, tangible (Particularly unique/obscure) user interfaces, robotics, embedded systems,
amusement park attractions, and new media art.

...and I still play a lot of video games, watch too many cartoons, and eat unhealthy sugar-coated cereals. Some things never change!


Professional History

Projects and Game Titles I've Worked On    [Title - Studio, Publisher: Platforms (Launch Date)]

High On Life - Squanch Games: XBox Gamepass, PC (December 2022)
Moxie the Robot - Embodied: Social robot for children (February 2021)
Sex, Death, & Rock! - Two Bit Circus: Dinner Theater (February 2020)
Skee Battle - Two Bit Circus: Midway Game (February 2020, Unreleased)
Freefall - Two Bit Circus: Installation for X-Prize 2019 (October 2019)
Doctor Botcher's Minute Medical School - Two Bit Circus: Arcade (September 2019)
Last Ball Standing - Two Bit Circus: Midway Game (September 2018)
Demolition Zone - Two Bit Circus: Midway Game (September 2018)
Big Top Balloon Pop - Two Bit Circus: Midway Game (September 2018)
Super Thunder Bloxx - Two Bit Circus: Arcade (September 2018)
Danger Danger - Two Bit Circus: Arcade (September 2018)
Robot Battle Royale - Two Bit Circus: Arcade (July 2018, Unreleased)
TUPAC: TwoBitCircus Unity Protocol for App Communication - Two Bit Circus: SDK for Arcade Games (July 2018)
Battlezone Arcade - Rebellion, Two Bit Circus: Arcade (September 2018)
Untitled Virtual Reality + Motion Simulator Ride - Two Bit Circus: Arcade (December 2017, Unreleased)
World War Toons: Tank Up! - WayForward, Studio Roqovan: Gear VR, Oculus GO (September 2017)
The Gadgetron - Two Bit Circus: Art Installation (December 2016)
The Spellbinder - Two Bit Circus: Arcade (August 2016)
Deja Cube - Two Bit Circus: Smart Toy (May 2016, Unreleased)
Marvel Puzzle Quest - WayForward, D3: XBox360, PS3 (October, 2015)
Adventure Time Puzzle Quest - WayForward, D3: iOS, Android (July 2015)
Teenage Mutant Ninja Turtles: Danger of the Ooze - WayForward, Activision: XBox360, PS3, 3DS (October 2014)
Adventure Time: Explore the Dungeon Because I DON'T KNOW! - WayForward, D3: WiiU, XBox360, PS3, PC, 3DS (November 2013)
The Smurfs 2 - WayForward, Ubisoft: Wii, WiiU, XBox360, PS3 (July 2013)
Lalaloopsy: Carnival of Friends - WayForward, Activision: DS, 3DS (October 2012)
Pokerwalk - Berkeley Social Apps Lab @ CITRIS: Android (February 2011)
Conway's Live Wallpaper - The Blitz: Android (September 2011)


Employment History

September 2023 - Present: Sphere Entertainment, Madison Square Gardens - Senior Software Engineer, Interactive Media
September 2021 - November 2022: Squanch Games - Senior Gameplay Programmer
November 2020 - August 2021: Embodied, Inc. - Software Developer, Interactive Design
May 2020 - September 2020:
Misc contracts, Gameplay Programming
March 2016 - March 2020:
Two Bit Circus - Senior Games Engineer
June 2012 -
March 2016: WayForward Technologies - Lead Gameplay Programmer
May 2011 - August 2011: Altera (Now part of Intel) - Software Development and IP Intern
January 2011 -
May 2011: UC Berkeley Teaching Assistant for "Anthropology 196: Urban Game Research and Design"
May 2010 -
May 2011: UC Berkeley Social App Lab @ CITRIS - Technical Director, Full Stack Developer
May 2010 -
May 2011: UC Berkeley EECS: Hybrid Systems Lab - Research Assistant, Full Stack Developer
December 2010 -
January 2011: The Blitz - Mobile Games Programmer


Education

In Progress

M.S., Master of Sciences, Computer Science -
December 2025, University of Southern California, Berkeley

Completed

B.A., Bachelor of Arts, Computer Science -
December 2010, University of California, Berkeley, 3.258 GPA
Certificate, New Media - December 2010, University of California, Berkeley (Alumni List)
A.A., Associates of Arts, Liberal Arts - May 2006, San Joaquin Delta College, 3.54 GPA

Others (No Degree)
Pasadena Art Center College of Design - Studied Entertainment Design and Theme Park Attraction Design


Awards

TIME Magazine - The Best Inventions of 2023: Sphere - November 2023
TIME Magazine - The Best Inventions of 2020: Embodied Moxie - November 2020
Tonwnsend Center for the Humanities: G.R.O.U.P. Summer Apprenticeship - May 2010
NATCar Autonomous Race Car Competition - Placed 3rd at UC Berkeley. Placed 6th at National Competition. - May 2010
UC Berkeley Digital Design Project Contest 1st place - December 2009
Alpha Gamma Sigma Honors Society Scholarship Winner - May 2008

Publications, Conference Presentations, Tech Demonstrations, and Art Exhibitions

2015, March 11th - Department of Electrical Engineering and Computer Sciences, UC Berkeley
    "Hybrid Systems in Human-Centered Automation"
    Claire Tomlin (I am cited for my research work on page 17)

2012, August 20th - Center for Hybrid Software Systems
    "BEARCAT: Student Outreach and Human/Automation Systems Research"
    Haomiao Huang, Claire Tomlin, Zhengyuan Zhou, Andrew Sy, Scott Hoag, Steven Xu, Ayushi Samaddar, Catherine Pavlov

2012, February 22nd - Tangible, Embedded and Embodied Interaction (TEI)
    "A Nested API Structure to Simplify Cross-Device Communication"
    Andy Wu, Sam Mendenhall, Jayraj Jog, Loring Scotty Hoag, Ali Mazalek

2011, May 17th - Games for Health 2011,
    "Pathways & Pokerwalk : Fitness & Rehabilitation Through Mobile Play"

2011, April 19th - UC Berkeley Undergraduate Research Poster Session,
    "Automation-Assisted Capture-the-Flag: Reachability-based Decision Aids for Human Agents"
    (With Andrew Sy)

2011, April 19th - UC Berkeley Undergraduate Research Poster Session,
    "Social App Lab at CITRIS: Positive Impact Games"

2011, February 28th - Game Developers Conference 2010, Serious Games Summit Playfest
    "Health Games from the Social App Lab at CITRIS: PokerWalk and Pathways"

2010, November 3rd-13th - 2010 Art Practice Faculty Show, Worth Ryder Art Gallery,
    "PokerWalk"
    (With Social App Lab @ CITRIS members and faculty advisors James Holston and Greg Niemeyer)

2010, April - UC Berkeley Cal Day Presentations
    "From Processors to Video Games"
    (With Tony DeMarco)

2008, November - Art Practice Undergraduate Exhibition
    "Robotic Barbershop Trio"
    Scotty Hoag


Hobbies

Martial Arts
I practiced Korean "
Wushu" Tae Kwon Do Martial Arts and achieved the rank of first-level black belt. I have also been a member of a local Medieval Combat Club and practice sword and spear fighting techniques.

Movie Club
I started a movie club and meet with friends monthly to marathon great movie and terrible movies alike, all while cracking jokes like an episode of Mystery Science Theater 3000.


Arcade Collecting
I have been fulfilling a childhood dream by piecing together my very own garage arcade. My collection has grown impractically and irresponsibly large. I am slowly restoring a number of old games, including several 1970's TTL logic games, multiple original PONGs, and one of the few remaining Computer Space cabinets.


Internet Profiles
LinkedIn
- YouTube - Thingiverse - VAPS

Contact Information
email: scotty.hoag@gmail.com
Phone: (209)-298-2622