Scotty Hoag
Programmer Portfolio  (209)-298-2622


Scotty Hoag My younger years were made up of beautiful sunny days wasted by playing video games, watching Saturday-morning cartoons while eating heaps of sugar-coated cereals (The ones that had toys inside), and drawing treasure maps and custom Super Mario Bros. levels all over my homework.

I attended San Joaquin Delta College's Middle College High School. This allowed me to take college courses in place of my high school electives, so I was able to start taking college-level programming classes and writing simple video games while still in high school. I served as President and Vice President of Delta's Honors Society "Alpha Gamma Sigma" while working towards my Associates degree. I then transfered into UC Berkeley where I
got my Bachelors degree in Computer Science. While there, I worked on robotics research and developing serious games for promoting health and fitness.

At present, I am working as a programmer at WayForward Technologies where I primarily deal with artificial intelligence and gameplay programming. Professionaly, I am interested topics concerning computer science, game and interaction design, tangible user interfaces, robotics,
and new media art.

...and I still play a lot of video games, watch cartoons, and eat unhealthy sugar-coated cereal. Some things never change!

Professional History

Shipped Game Titles I've Worked On    (Title - Studio, Publisher: Platforms)

Teenage Mutant Ninja Turtles: Danger of the Ooze - WayForward, Activision: XBox360, PS3,
Adventure Time: Explore the Dungeon Because I DON'T KNOW! - WayForward, D3: WiiU, XBox360, PS3, PC, 3DS
The Smurfs 2 - WayForward, Ubisoft: Wii, WiiU, XBox360, PS3
Lalaloopsy: Carnival of Friends - WayForward, Activision: DS, 3DS
Pokerwalk - Social Apps Lab @ Citris: Android
Conway's Live Wallpaper - The Biz: Android


2012 - Preset: Programmer at WayForward Technologies
June 2012 - September 2012: Programming Intern at WayForward Technologies
May 2011 - August 2011: Altera - Software Development and IP, Intern

January 2011 -
May 2011: UC Berkeley Teaching Assistant for "Anthropology 196: Urban Game Research and Design"
January 2011 -
May 2011: UC Berkeley Social App Lab @ CITRIS - Technical Director
May 2010 - May 2011: UC Berkeley Social App Lab @ CITRIS - Lead Android Game Programmer
May 2010 -
May 2011: UC Berkeley EECS: Hybrid Systems Lab - STARMAC Android Programmer



B.A., Bachelor of Arts, Computer Science -
December 2010, University of California, Berkeley
A.A., Associates of Arts, Liberal Arts -
May 2006, San Joaquine Delta College

In Progress
M.A., Master of Sciences, Digital Media - Georgia Institute of Technology

Conference Presentations/Talks, Tech Demonstrations and Art Exhibitions

2011, May 17th - Games for Health 2011,
    "Pathways & Pokerwalk : Fitness & Rehabilitation Through Mobile Play"
    (With Ann Beaver and Melissa Yu)

2011, April 19th - UC Berkeley Undergraduate Research Poster Session,
    "Automation-Assisted Capture-the-Flag: Reachability-based Decision Aids for Human Agents"
    (With Andrew Sy)

2011, April 19th - UC Berkeley Undergraduate Research Poster Session,
    "Social App Lab at CITRIS: Positive Impact Games"
    (With Ann Beaver and Melissa Yu)

2011, February 28th - Game Developers Conference 2010, Serious Games Summit Playfest
    "Health Games from the Social App Lab at CITRIS: PokerWalk and Pathways"
    (With Ann Beaver)

2010, November 3rd-13th - 2010 Art Practice Faculty Show, Worth Ryder Art Gallery,
    (With Ann Beaver, Pedro Cota, Anna Vignet, James Holston, and Greg Niemeyer)

2010, April - UC Berkeley Cal Day Presentations
    "From Processors to Video Games"
    (With Tony DeMarco)

2008, November - Art Practice Undergraduate Exhibition
    "Robotic Barbershop Trio"


Martial Arts
I practiced Korean Martial Arts for several years in the Wushu Tae Kwon Do style. I trained under a hard-style system, the basic premise of which is that the best defense is a good offense. I reached the rank of first-level black belt.

Maker Movement
When I get home from work, it's time for tinkering! Whether it's building a microcontroller circuit or sculpting a digital model for 3D printing, you can be sure I always have something in the works that will result in lots of fun, and some voided warranties (And possibly a fire alarm or two).

Classic Film
I currently live in the greater Los Angeles area where movies are a way of life for many. Almost every weekend you can find me in an old theatre watching a 30's silent comedy, a 50's noir crime drama, or a terrible 80's/90's karate-disco-romance-comedy-thriller-musical that probably sounded like a great idea to the filmmakers while they were under the effects of some
legally-questionable substance.

Arcade Collecting
Over the years, I have been fulfilling a childhood dream by piecing together elements for my very own arcade. My collection has grown impractically and irresponsibly large.

Internet Profiles
- YouTube - Thingiverse - VAPS

Contact Information
Phone: (209)-298-2622