Create a maze
by "painting" a seed onto your map and watch it
grow via cellular automation. Then try to find
your way to the exit. You can make the path more
complicated by putting down waypoints that the
solution has to pass through.
WASD - Move and strafe.
Mouse Click+Drag - Turn view. Draw while map is
Mouse Click - Drop waypoint onto map when
M - Toggle Map
Q - Ascend (Fly)
E - Descend (Fall)
1 - Cycle through solution display modes.